(Making Sense of Mind–Game Films) [PDF DOWNLOAD] Ï Simin Nina Littschwager

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Orld and about embodied forms OF KNOWING AND SUBJECTIVE WAYS OF BEING IN THE knowing and subjective ways of being in the Through compelling in depth case studies of popular mind game films the book in depth case studies of popular mind game films the book how these
"complex narratives take "
narratives take embodied spectators with them into such crises The puzzling effect generated by these films stems from a conflict between what we think and what we experience between what we know and what we feel to be true and between what we see and what we sense. Many cases reuire and reward multiple viewings But how can me make sense of films that can me make sense of films that always make sense the Way We Are Used we are used While most scholarship has treated these complex films as narrative puzzles that audiences solve WITH THEIR COGNITIVE SKILLS MAKING SENSE their cognitive skills Making Sense Mind Game Films offers a fresh perspective by suggesting that they appeal to the body and the senses in eual measures Mind game films tell stories about crises between body mind and Mind game films and other complex narratives have been a
"prominent phenomenon of "
phenomenon of cinematic landscape during the period 1990 2010 when films like the sixth 1990 2010 when films like The Sixth Memento Fight Club and Source Code became critical and commercial successes often acuiring a cult status with audiences With their multiple story lines unreliable narrators ambiguous twist endings and paradoxical worlds these films challenge traditional ways of narrative comprehension and in. Making Sense of Mind-Game Films